Monday, July 5, 2010

Launching new event

Everyone know what is a swimming meet, what is a swimming competition. It is all about speed.

However, have anyone thought, these swimmers who swam the fastest, are their strokes the most effective? Are their stokes most gracious? Are their strokes correct? Or are they just simply using their bull energy to force their way to the champion?

Our POSB Everyday Champion - Individual Award winner 2010, Mr Joseph Tan, has plan to promote sports and sports integrity. He had came up with a proposal of organizing 'Who swim the most gracious, correct and effective stroke' event, which will be held in December 2010. Currently, Mr Joseph is seeking for more sponsors to make the prizes look more attractive.

A swimming coach himself, "I see many students learning how to swim now. Parents signed their kids up for swimming lessons at clubs, public pools, condo pools, etc. However, we can see parents who are very happy with the results their kids achieve, we also see parents complaining about how bad the coach is after learning few months."

Mr Joseph's aim is to encourage coaches to fill their passion in coaching, encourage them to coach the kids professionally and ensure the kids learn the swim properly. At same time, he wish to motivate the kids to learn and not misbehave during the lesson. "Swimming is for everyone" said Mr Joseph.

The aim for this event are as below:
1. To promote sports - Swimming
2. To promote sports professionalism and sports integrity
3. To motivate students to learn from their coaches
4. To encourage the coaches to do their best by imparting their knowledge and skill to the students

For anyone who wishes to sponsor for this event, please contact us at admin@playsportsschool.com.sg for more details.

For coaches or students who wish to sign up for this event, please kindly lookout for more information by October 2010.

Play Sports! School believe in learn through play, compete through learn. We play, We Compete and We Excel.


Play Sports! School

Tuesday, June 15, 2010

Lifeguard positions required

Lifeguards positions required

Are you sporty?
Are you sunny?
Do you like water?
Are you lifesaving certified?
Are you keen to work as Lifeguard?
If your answers are yes, YOU are the ONE....

Expect meals to be provided.
Expect Free Laundry service to wash your uniform daily.

Below are the requirements:

Position 1: Morning Shift Lifeguard

You are required:
  • Min age: 18years old
  • Certified Lifesaving Certificate under SLSS
  • Able to work Monday to Saturday
  • Min commitment at least till November 2010
  • Morning shift - 7am-2pm (include 1hour lunch break)
  • Work place is at Town Area
Position 2: Noon Shift Lifeguard

You are required:
  • Min age: 18years old
  • Certified Lifesaving Certificate under SLSS
  • Able to work Monday to Friday
  • Min commitment at least till November 2010
  • Morning shift - 7am-2pm (include 1hour lunch break)
  • Work place is at Town Area
Any Interested applicants, please contact us at admin@playsportsschool.com.sg. Alternate, you may call or sms us at 90076333.



Play Sports! School

Friday, June 11, 2010

Flippa Ball Rules

Flippa Ball Rules

RULES
  1. ONE HAND ONLY – Players can use one hand only to catch, pass, shoot or defend the ball. The exception to this is the goalie, who may use two hands.
    (Refer to Officials Hand Signal - Fig. 16)


  2. NO BALL = WALK / BALL = SWIM or PASS – The pool is shallow, (approximately 1 metre) allowing players to stand on the bottom of the pool. Players are permitted to walk along the bottom if they do not have the ball. If in possession of the ball the player must swim or pass.
    (Refer to Officials Hand Signal - Fig. 6)


  3. BALL UNDER – A player cannot take the ball under the surface of the water. Note that the player whose hand is closest to the ball will be the player deemed to have taken the ball under.
    (Refer to Officials Hand Signal - Fig. 14)


  4. NO CONTACT – A player cannot swim on or over an opponent’s legs, a defensive player cannot contact an attacking player, an offensive player cannot fend away a defensive player – minor foul/free throw awarded. NO splashing, sinking, holding or pulling back – major foul/exclusion for 20 seconds. NO aggressive play (striking or attempting to strike another player) or use of abusive language - exclusion for the remainder of the game with a substitute at the referees signal.
    (Refer to Officials Hand Signal - Fig. 2, 4-5, 8-13)

  5. OFF-SIDE – An attacker will be deemed offside (inside the 2m area) if the attacker enters the attacking 2 metre zone without the ball. If however, the ball carrier enters the 2 metre zone, an attacker is then allowed to enter as long as they remain behind the line of the ball carrier. Goalie is deemed off-side when they enter the attacking half.
    (Refer to Officials Hand Signal - Fig. 15)


  6. NEUTRAL THROW – When 2 players simultaneously gain possession of the ball, the referee will signal a neutral throw. The 2 players involved face the referee, close to the side of the pool, same side as their goalie; the referee then blows the whistle and throws the ball high in the middle of the 2 players, who attempt to gain possession by jumping and tapping the ball to a player on their team.
    (Refer to Officials Hand Signal - Fig. 3)


    Seven Players
    A team consists of 7 players in the water at one time – 1 goalie and 6 field players. A team can have up to 6 substitutes (but we recommend 3) who can interchange at any time from their corner of the pool once, and only when the player being replaced has reached his/her corner of the pool.

    Game Duration
    A game is made up of 2 x 10 minute halves with teams changing ends at halftime. The break at halftime is 1 minute.

    Starting play
    To start the game, players line up along the goal line. At the referees whistle, the referee drops the ball in the middle of the pool and players move to the centre line. The first pass must be backwards to a team mate. (Refer to Officials Hand Signal - Fig. 1)

    Goal
    A goal is scored when the whole ball crosses the line of the front 2 posts of the net (does not need to touch back of net). The ball carrier can only shoot once in the attacking half of the court. It is not permissible to shoot from one’s own half. (Refer to Officials Hand Signal - Fig. 7)

    After a goal
    To start play after a goal is scored, players from each team must return to their own half. The ball starts at halfway with a player from the team who did not score a goal. On the referees whistle, the player with the ball must pass backwards to a team mate and then the game will continue. (Refer to Officials Hand Signal - Fig. 1)

    Corner throw
    A corner throw (2 metre cone) will be awarded if the ball is knocked out of play by a defending player. (Refer to Officials Hand Signal - Fig. 15)

    Free throw infringements
    Minor foul or infringements below will result in a free throw being awarded by the referee. The free throw must be taken from the where the foul occurred or an area not closer to the attacking goal of the team awarded the foul. The player taking the free throw cannot shoot at goal after receiving a foul and defenders cannot interfere with the taking of the free throw. (Refer to Officials Hand Signal - Fig. 2)

    Major foul infringements
    Major foul infringements will result in a free throw awarded to the attacking team by the referee and the defending player excluded to his/her team’s corner of the pool for a period of either 20 seconds or when the referee signals the player back into the court of play. (Refer to Officials Hand Signal - Fig. 4-5, 8-13

    Exclusion infringements
    Aggressive play and use of abusive language are prohibited from the game of Flippa Ball and the penalty will be exclusion for the remainder of the game WITH a substitute entering play on signal from referee (aggression is defined as deliberately striking or attempting to strike a fellow player). (Refer to Officials Hand Signal - Fig. 4-5, 8-13)

    Coaches
    During the game coaches must be situated in the corner of the pool where their team is located and can only move between that corner of pool (up to the 2m cone) and goal that his/her team is defending.

How Flippa Ball Court Layout

How Flippa Ball Court Layout:


Learn and understand official's Hand Signals for Flippa Ball

Flippa Ball Sport:

HAND SIGNALS FOR OFFICIALS

Introducing New Sport

Play Sports! School is introducing a new Sport- Flippa Ball.

Flippaball is a water based sport that has been developed specifically to give children 12 years and under confidence in the water. The basic rules are similar to the Olympic game of Water polo with variations to allow children to stand on the bottom and catch the ball with two hands.

Rules of the games:

THE BASIC RULES
In official Flippa Ball™ games, two referees control the game. The main roles of the referee in water polo are to:
  • responsibly control and supervise the game
  • apply the rules and their interpretations according to the spirit of the game, for the safety of the participants
  • attend to the administrative requirements necessary
  • for the success of the game promote an atmosphere of enjoyment
  • blow the whistle loudly
  • use clear and concise hand signals
  • keep up with the play and maintain the correct position
SUBSTITUTES
Each team consists of seven players, one of whom is the goalkeeper, and not more than six substitutes (three is recommended). All players not in the game at the time, together with the coach, shall sit on the team bench. Teams shall change ends at half time.

THE GOALKEEPER
The Goalkeeper is allowed to stand on the bottom but can not move past the halfway line. They are allowed to catch and pass with two hands.

EXCLUSION FOULS - NO BODY CONTACT
May be awarded by the referee for infringements such as:
  • deliberate contact
  • holding or pulling back and sinking a player.
The penalty for an Exclusion Foul shall be exclusion from the game until the offending player has touched the corner of the pool nearest their own goal, where upon the player or substitute may re-enter immediately.

ORDINARY FOULS
Ordinary fouls may be awarded by the referee for infringements such as:
  • swimming over an opponent’s legs
  • punching the ball
  • taking the ball under water
  • accidental contact
  • splashing
  • defending with 2 arms in the air
  • throwing the ball out of the pool area
  • standing too close to the passer when taking a free throw.
A goal may not be scored directly from a free throw; that is, another player must touch the ball first, except from an immediate shot from a free throw awarded outside 5 metres.

More coverage will be in the next few post..


Play Sports! School

POSB Everyday Champions - Individual Winner

We are pleased and proud to announce that Play Sports! School has 2 coaches nominated for POSB Everyday Champions - Individual Award. Both Miss Esther and Mr Joseph are our Senior Coach, who have been doing their best to teach the kids, are also the co-founders for Play Sports! School.

Mr Joseph, founder of Play Sports! School, won the award from POSB Everyday Champions. Thanks to those supporters for nominating him for the award.

After winning the award, Mr Joseph, did not slack down while he is putting in more effort to promote sports, trying to do even better than before. Currently, he is picking up Fillpa Ball in a Club, learning how to coach and will be planning to start up the sport soon.






Presenting to you: Play Sports! School's POSB Everyday Champions - Individual Award Winner, Mr Joseph